Here is a scan of an African Mask. I'm pretty happy with this one, because the scan kept the wood feeling, and I really like how the carving marks render.
I find it wonderful how photogrammetry can capture and scan pieces of art from our real world.
Mesh repaired in Zbrush, retopologized in Maya. A lot of corrections have been made with my bro Photoshop, and I added a bit of roughness with Substance Painter.