3D environment artist, curently working at Beenox (Activision)
Mainly working as a level artist, but I also create new materials depending on the needs of my team !
You can check my Instagram for other (mostly random) stuff, such as illustrations, crafting, 3D experiments etc...
Instagram : @bedwaa_
I really like discovering, trying new softwares, new ways of working, an especially new ways to improve my work !
Currently environment artist, in charge of the level art, material/shader creation and artistic choices.
I'm working on multiplayer maps and warzone.
I had the pleasure to be part of the Pro Cycling Manager team.
I was in charge of correcting, cleaning, texturing and integrating buildings/houses into the game engine.
I was in charge of 3D modeling and texturing, fx (weather) and environment based on real orthopotos for a plane simulator in Unity